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  2. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics . Computer animation is the digital successor to ...

  3. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).

  4. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  5. APNG - Wikipedia

    en.wikipedia.org/wiki/APNG

    Animated Portable Network Graphics ( APNG) is a file format which extends the Portable Network Graphics (PNG) specification to permit animated images that work similarly to animated GIF files, while supporting 24 or 48-bit images and full alpha transparency not available for GIFs. It also retains backward compatibility with non-animated PNG files.

  6. GIF - Wikipedia

    en.wikipedia.org/wiki/GIF

    Website. www .w3 .org /Graphics /GIF /spec-gif89a .txt. The Graphics Interchange Format ( GIF; / ɡɪf / GHIF or / dʒɪf / JIF, see § Pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.

  7. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Animated movies are part of ancient traditions in storytelling, visual arts and theatre. Popular techniques with moving images before film include shadow play, mechanical slides, and mobile projectors in magic lantern shows (especially phantasmagoria ). Techniques with fanciful three-dimensional moving figures include masks and costumes ...

  8. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  9. SVG animation - Wikipedia

    en.wikipedia.org/wiki/SVG_animation

    SVG animation. v. t. e. Animation of Scalable Vector Graphics, an open XML -based standard vector graphics format is possible through various means: Scripting: ECMAScript is a primary means of creating animations and interactive user interfaces within SVG.

  10. Animaker - Wikipedia

    en.wikipedia.org/wiki/Animaker

    Animaker Inc. is a DIY video animation software. The software is cloud-based, and was launched in 2014. It allows users to create animated videos using pre-built characters and templates. In 2017, Animaker became the first tool to launch an animated vertical video creator. The name "Animaker" is a portmanteau of "animation" and "maker".

  11. Virtual cinematography - Wikipedia

    en.wikipedia.org/wiki/Virtual_cinematography

    Virtual cinematography is the set of cinematographic techniques performed in a computer graphics environment. It includes a wide variety of subjects like photographing real objects, often with stereo or multi-camera setup, for the purpose of recreating them as three-dimensional objects and algorithms for the automated creation of real and simulated camera angles.