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  2. Technological determinism - Wikipedia

    en.wikipedia.org/wiki/Technological_determinism

    v. t. e. Technological determinism is a reductionist theory that assumes that a society's technology progresses by following its own internal logic of efficiency, while determining the development of the social structure and cultural values. [1] The term is believed to have originated from Thorstein Veblen (1857–1929), an American sociologist ...

  3. Melvin Kranzberg - Wikipedia

    en.wikipedia.org/wiki/Melvin_Kranzberg

    Technology is neither good nor bad; nor is it neutral. Invention is the mother of necessity. Technology comes in packages, big and small. Although technology might be a prime element in many public issues, nontechnical factors take precedence in technology-policy decisions. All history is relevant, but the history of technology is the most ...

  4. Ethics of technology - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_technology

    The ethics of technology is a sub-field of ethics addressing the ethical questions specific to the Technology Age, the transitional shift in society wherein personal computers and subsequent devices provide for the quick and easy transfer of information. Technology ethics is the application of ethical thinking to the growing concerns of ...

  5. How much screen time is too much for your kids? - AOL

    www.aol.com/news/much-screen-time-too-much...

    Elementary school-age children who watch TV or use a computer more than two hours per day are more likely to have emotional, social and attention problems; and in teens and adults, excessive ...

  6. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    Assertions. American writer Nicholas Carr asserts that Internet use reduces the deep thinking that leads to true creativity. He also says that hyperlinks and overstimulation means that the brain must give most of its attention to short-term decisions. Carr also states that the vast availability of information on the World Wide Web overwhelms ...

  7. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge for achieving practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  8. Technology and society - Wikipedia

    en.wikipedia.org/wiki/Technology_and_society

    Technology, society and life or technology and culture refers to the inter-dependency, co-dependence, co-influence, and co-production of technology and society upon one another. Evidence for this synergy has been found since humanity first started using simple tools. The inter-relationship has continued as modern technologies such as the ...

  9. The Question Concerning Technology - Wikipedia

    en.wikipedia.org/wiki/The_Question_Concerning...

    The Question Concerning Technology ( German: Die Frage nach der Technik) is a work by Martin Heidegger, in which the author discusses the essence of technology. Heidegger originally published the text in 1954, in Vorträge und Aufsätze . Heidegger initially developed the themes in the text in the lecture "The Framework" ( "Das Gestell ...

  10. Appropriate technology - Wikipedia

    en.wikipedia.org/wiki/Appropriate_technology

    Appropriate technology is a movement (and its manifestations) encompassing technological choice and application that is small-scale, affordable by locals, decentralized, labor-intensive, energy-efficient, environmentally sustainable, and locally autonomous. [1] [2] It was originally articulated as intermediate technology by the economist Ernst ...

  11. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals.