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  2. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. Cursor on a slide rule. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of Augmentation Research Center (ARC) first ...

  3. Scroll Lock - Wikipedia

    en.wikipedia.org/wiki/Scroll_Lock

    The Scroll Lock key is meant to lock all scrolling techniques and is a vestige of the original IBM PC keyboard. In its original design, Scroll Lock was intended to modify the behavior of the arrow keys. When the Scroll Lock mode is on, the arrow keys scroll the contents of a text window instead of moving the cursor.

  4. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a ...

  5. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    A pointing stick (or trackpoint, also referred to generically as a nub or nipple) is a small analog stick used as a pointing device typically mounted centrally in a computer keyboard. Like other pointing devices such as mice, touchpads or trackballs, operating system software translates manipulation of the device into movements of the pointer ...

  6. Windows wait cursor - Wikipedia

    en.wikipedia.org/wiki/Windows_wait_cursor

    Control.Cursor is the cursor shown when the mouse is in the control's region; System.Windows.Forms.Cursor.Current is the cursor shown when the mouse enters any window of the application. For long term wait cursors, the UseWaitCursor property can be set (either Control level or application level) on one occasion and reset at another time.

  7. Comet Cursor - Wikipedia

    en.wikipedia.org/wiki/Comet_Cursor

    Comet Cursor. Comet Cursor was a software program written by Comet Systems. It allowed users of the Microsoft Windows operating system to change the appearance of their mouse cursor and to allow websites to use customized cursors for visitors. The product installed itself without user permission and is an early example of spyware.

  8. File:Mouse-cursor-hand-pointer.svg - Wikipedia

    en.wikipedia.org/wiki/File:Mouse-cursor-hand...

    File:Mouse-cursor-hand-pointer.svg. Size of this PNG preview of this SVG file: 750 × 563 pixels. Other resolutions: 320 × 240 pixels | 640 × 480 pixels | 1,023 × 768 pixels | 1,280 × 961 pixels | 2,560 × 1,922 pixels. Original file ‎ (SVG file, nominally 750 × 563 pixels, file size: 2 KB) This is a file from the Wikimedia Commons.

  9. Clickjacking - Wikipedia

    en.wikipedia.org/wiki/Clickjacking

    In a clickjacking attack, the user is presented with a false interface, where their input is applied to something they cannot see. Clickjacking (classified as a user interface redress attack or UI redressing) is a malicious technique of tricking a user into clicking on something different from what the user perceives, thus potentially revealing confidential information or allowing others to ...

  10. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    The VGA standard does not provide a way to alter the blink rate, although common workarounds involve hiding the cursor and using a normal character glyph to provide a so-called software cursor. A mouse cursor in TUI (when implemented) is not usually the same thing as a hardware cursor, but a moving rectangle with altered background or a special ...

  11. Talk:Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Talk:Cursor_(user_interface)

    Originally, the user used arrow keys or other special keys to move the cursor to different locations on the screen. Wherever this cursor was, the user could type characters, or press enter to initiate some action. Later, the "pointer" was added, when the Mouse was invented.