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  2. Pivot Animator - Wikipedia

    en.wikipedia.org/wiki/Pivot_Animator

    Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later). [1]

  3. Electric Image Animation System - Wikipedia

    en.wikipedia.org/wiki/Electric_Image_Animation...

    The Electric Image Animation System is not a single program, but rather a suite of several programs designed to work together. Each of the primary programs handles a particular part of the production workflow: Animator. Animator is the EIAS animation program.

  4. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.

  5. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation , images are drawn or painted by hand on transparent celluloid sheets ( cels ) to be photographed and exhibited on film.

  6. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.

  7. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery ( CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).

  8. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    Softimage|3D is a discontinued high-end 3D graphics application developed by Softimage, Co., which was used predominantly in the film, broadcasting, gaming, and advertising industries for the production of 3D animation.

  9. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Animated movies are part of ancient traditions in storytelling, visual arts and theatre. Popular techniques with moving images before film include shadow play, mechanical slides, and mobile projectors in magic lantern shows (especially phantasmagoria).

  10. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  11. Portal:Animation - Wikipedia

    en.wikipedia.org/wiki/Portal:Animation

    Animation is the method that encompasses myriad filmmaking techniques, by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the ...