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  2. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Perspective control. Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: make all lines that are vertical in reality vertical in the image. This includes columns, vertical edges of walls and lampposts. This is a commonly ...

  3. DxO ViewPoint - Wikipedia

    en.wikipedia.org/wiki/DxO_ViewPoint

    Website. www .dxo .com /dxo-viewpoint /. DxO ViewPoint is image geometry and lens defect correction software developed by DxO. It is designed to automatically straighten distorted perspectives caused by the lens used and the position of the photographer.

  4. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  5. Esotropia - Wikipedia

    en.wikipedia.org/wiki/Esotropia

    Esotropia is a form of strabismus in which one or both eyes turn inward. The condition can be constantly present, or occur intermittently, and can give the affected individual a "cross-eyed" appearance. [1] It is the opposite of exotropia and usually involves more severe axis deviation than esophoria. Esotropia is sometimes erroneously called ...

  6. PRISM model checker - Wikipedia

    en.wikipedia.org/wiki/PRISM_model_checker

    PRISM is a probabilistic model checker, a formal verification software tool for the modelling and analysis of systems that exhibit probabilistic behaviour. [1] One source of such systems is the use of randomization, for example in communication protocols like Bluetooth and FireWire, or in security protocols such as Crowds and Onion routing.

  7. Optical proximity correction - Wikipedia

    en.wikipedia.org/wiki/Optical_proximity_correction

    Optical proximity correction (OPC) is a photolithography enhancement technique commonly used to compensate for image errors due to diffraction or process effects. The need for OPC is seen mainly in the making of semiconductor devices and is due to the limitations of light to maintain the edge placement integrity of the original design, after ...

  8. Image geometry correction - Wikipedia

    en.wikipedia.org/wiki/Image_geometry_correction

    Image Geometry Correction (often referred to as Image Warping) is the process of digitally manipulating image data such that the image’s projection precisely matches a specific projection surface or shape. [1] Image geometry correction compensates for the distortion created by off-axis projector or screen placement or non-flat screen surface ...

  9. Digital ICE - Wikipedia

    en.wikipedia.org/wiki/Digital_ICE

    Digital ICE or Digital Image Correction and Enhancement is a set of technologies related to producing an altered image in a variety of frequency spectra. The objective of these technologies is to render an image more usable by Fourier or other filtering techniques. These technologies were most actively advanced in the 1960s and early 1970s in ...

  10. Talk:Prism correction - Wikipedia

    en.wikipedia.org/wiki/Talk:Prism_correction

    2. How about an illustration to visually explain what it meant by the "prism dioptres" section? 3. Can prismatic lenses be included with bifocals, progressive lenses, polarizing, tinting, Crizol lenses, etc? 4. Hillary Rodham Clinton used prismatic lenses temporarily after her concussion, although her article doesn't mention that. What other ...

  11. Camera lucida - Wikipedia

    en.wikipedia.org/wiki/Camera_lucida

    Camera lucida in use. A camera lucida is an optical device used as a drawing aid by artists and microscopists . The camera lucida projects an optical superimposition of the subject being viewed, onto the surface upon which the artist is drawing. The artist sees both scene and drawing surface simultaneously, as in a photographic double exposure.