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  2. Minecraft: Java Edition - Wikipedia

    en.wikipedia.org/?title=Minecraft:_Java_Edition&...

    Minecraft: Java Edition. Redirect page. Minecraft. From a longer title: This is a redirect from a title that is a complete, more complete or longer version of the topic's name. It leads to the title in accordance with the naming conventions for common names and can help writing and searches. However, do not replace these redirected links with a ...

  3. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Primarily developed by Mojang Studios, the franchise consists of five video games, along with various books, merchandise, events, and an upcoming theatrical film. Microsoft acquired Mojang Studios in 2014, alongside the Minecraft franchise and its editions.

  4. Java version history - Wikipedia

    en.wikipedia.org/wiki/Java_version_history

    Java 7 was the default version to download on java.com from April 2012 until Java 8 was released. Java 7 updates. Oracle issued public updates to the Java 7 family on a quarterly basis until April 2015 when the product reached the end of its public availability.

  5. The Uncensored Library - Wikipedia

    en.wikipedia.org/wiki/The_Uncensored_Library

    The Uncensored Library is a Minecraft server and map released by Reporters Without Borders and created by BlockWorks, DDB Berlin, [1] and Media.Monks [2] as an attempt to circumvent censorship in countries without freedom of the press.

  6. Software versioning - Wikipedia

    en.wikipedia.org/wiki/Software_versioning

    For example, Minecraft Alpha ran from version 1.0.0 to 1.2.6, and when Beta was released, it reset the major version number and ran from 1.0 to 1.8. Once the game was fully released, the major version number again reset to 1.0.0.

  7. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL.