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    1.73-0.03 (-1.70%)

    at Fri, May 31, 2024, 4:00PM EDT - U.S. markets closed

    Nasdaq Real Time Price

    • Open 1.79
    • High 1.87
    • Low 1.71
    • Prev. Close 1.76
    • 52 Wk. High 2.45
    • 52 Wk. Low 1.08
    • P/E N/A
    • Mkt. Cap 119.39M
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  2. Prism adaptation - Wikipedia

    en.wikipedia.org/wiki/Prism_Adaptation

    Prism adaptation. Prism adaptation is a sensory-motor adaptation that occurs after the visual field has been artificially shifted laterally or vertically. It was first introduced by Hermann von Helmholtz in late 19th-century Germany as supportive evidence for his perceptual learning theory (Helmholtz, 1909/1962). [1]

  3. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  4. Projective geometry - Wikipedia

    en.wikipedia.org/wiki/Projective_geometry

    Geometry. In mathematics, projective geometry is the study of geometric properties that are invariant with respect to projective transformations. This means that, compared to elementary Euclidean geometry, projective geometry has a different setting, projective space, and a selective set of basic geometric concepts.

  5. Esophoria - Wikipedia

    en.wikipedia.org/wiki/Esophoria

    Esophoria is an eye condition involving inward deviation of the eye, usually due to extra-ocular muscle imbalance. It is a type of heterophoria. Cause. Causes include: Refractive errors; Divergence insufficiency; Convergence excess; this can be due to nerve, muscle, congenital or mechanical anomalies.

  6. Elliptic geometry - Wikipedia

    en.wikipedia.org/wiki/Elliptic_geometry

    Elliptic geometry is an example of a geometry in which Euclid's parallel postulate does not hold. Instead, as in spherical geometry , there are no parallel lines since any two lines must intersect. However, unlike in spherical geometry, two lines are usually assumed to intersect at a single point (rather than two).

  7. Convergence insufficiency - Wikipedia

    en.wikipedia.org/wiki/Convergence_insufficiency

    Convergence insufficiency. Convergence Insufficiency. Other names. Convergence disorder. Specialty. Ophthalmology, optometry. Convergence insufficiency is a sensory and neuromuscular anomaly of the binocular vision system, characterized by a reduced ability of the eyes to turn towards each other, or sustain convergence .

  8. Skew lines - Wikipedia

    en.wikipedia.org/wiki/Skew_lines

    Skew lines. Rectangular parallelepiped. The line through segment AD and the line through segment B 1 B are skew lines because they are not in the same plane. In three-dimensional geometry, skew lines are two lines that do not intersect and are not parallel. A simple example of a pair of skew lines is the pair of lines through opposite edges of ...

  9. Hyperbolic geometry - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_geometry

    v. t. e. A triangle immersed in a saddle-shape plane (a hyperbolic paraboloid ), along with two diverging ultra-parallel lines. In mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai – Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with:

  10. Prism (geometry) - Wikipedia

    en.wikipedia.org/wiki/Prism_(geometry)

    An oblique prism is a prism in which the joining edges and faces are not perpendicular to the base faces. Example: a parallelepiped is an oblique prism whose base is a parallelogram, or equivalently a polyhedron with six parallelogram faces. Right Prism. A right prism is a prism in which the joining edges and faces are perpendicular to the base ...

  11. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    Geometric primitive. Vector graphics consists of geometrical primitives. In vector computer graphics, CAD systems, and geographic information systems, geometric primitive (or prim) is the simplest (i.e. 'atomic' or irreducible) geometric shape that the system can handle (draw, store). Sometimes the subroutines that draw the corresponding ...

  1. Related searches esophoria prism correction definition geometry examples in real life

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