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  2. Prism (optics) - Wikipedia

    en.wikipedia.org/wiki/Prism_(optics)

    Prism (optics) An optical prism is a transparent optical element with flat, polished surfaces that are designed to refract light. At least one surface must be angled — elements with two parallel surfaces are not prisms. The most familiar type of optical prism is the triangular prism, which has a triangular base and rectangular sides.

  3. Extraocular muscles - Wikipedia

    en.wikipedia.org/wiki/Extraocular_muscles

    The extraocular muscles, or extrinsic ocular muscles, are the seven extrinsic muscles of the eye in humans and other animals. [1] Six of the extraocular muscles, the four recti muscles, and the superior and inferior oblique muscles, control movement of the eye. The other muscle, the levator palpebrae superioris, controls eyelid elevation.

  4. Wedge prism - Wikipedia

    en.wikipedia.org/wiki/Wedge_prism

    The wedge prism is a prism with a shallow angle between its input and output surfaces. This angle is usually 3 degrees or less. Refraction at the surfaces causes the prism to deflect light by a fixed angle.

  5. Halo (optical phenomenon) - Wikipedia

    en.wikipedia.org/wiki/Halo_(optical_phenomenon)

    Halo (optical phenomenon) A halo (from Ancient Greek ἅλως (hálōs) 'threshing floor, disk') [1] is an optical phenomenon produced by light (typically from the Sun or Moon) interacting with ice crystals suspended in the atmosphere. Halos can have many forms, ranging from colored or white rings to arcs and spots in the sky.

  6. Icosahedron - Wikipedia

    en.wikipedia.org/wiki/Icosahedron

    Pyramid and prism symmetries. Common icosahedra with pyramid and prism symmetries include: 19-sided pyramid (plus 1 base = 20). 18-sided prism (plus 2 ends = 20). 9-sided antiprism (2 sets of 9 sides + 2 ends = 20). 10-sided bipyramid (2 sets of 10 sides = 20). 10-sided trapezohedron (2 sets of 10 sides = 20). Johnson solids

  7. Rhombicosidodecahedron - Wikipedia

    en.wikipedia.org/wiki/Rhombicosidodecahedron

    Net. In geometry, the rhombicosidodecahedron is an Archimedean solid, one of thirteen convex isogonal nonprismatic solids constructed of two or more types of regular polygon faces . It has 20 regular triangular faces, 30 square faces, 12 regular pentagonal faces, 60 vertices, and 120 edges .

  8. Prism (geometry) - Wikipedia

    en.wikipedia.org/wiki/Prism_(geometry)

    Take a polygon with n vertices, n edges. Its prism has 2n vertices, 3n edges, and 2 + n faces. Take a polyhedron with V vertices, E edges, and F faces. Its prism has 2V vertices, 2E + V edges, 2F + E faces, and 2 + F cells. Take a polychoron with V vertices, E edges, F faces, and C cells. Its prism has 2V vertices, 2E + V edges, 2F + E faces ...

  9. Daguerreotype - Wikipedia

    en.wikipedia.org/wiki/Daguerreotype

    Daguerreotype ( / dəˈɡɛər ( i.) əˌtaɪp, - ( i.) oʊ -/ ⓘ; [1] [2] French: daguerréotype) was the first publicly available photographic process, widely used during the 1840s and 1860s. "Daguerreotype" also refers to an image created through this process. Invented by Louis Daguerre and introduced worldwide in 1839, [3] [4] [5] the ...

  10. Periscope - Wikipedia

    en.wikipedia.org/wiki/Periscope

    Principle of the periscope. The periscope on the left uses mirrors whereas the right uses prisms. a Mirrors b Prisms c Observer's eye Principle of the lens periscope. The two periscopes differ in the way they erect the image. The left one uses an erecting prism whereas the right uses an erecting lens and a second image plane. a Objective lens b ...

  11. Four-sided die - Wikipedia

    en.wikipedia.org/wiki/Four-sided_die

    Four-sided dice, abbreviated d4, [1] are often used in tabletop role-playing games to obtain random integers in the range 1–4. Three forms exist of this die: a tetrahedron (pyramid shape) with four equilateral triangle -shaped faces, a rectangular prism with rounded or pointed ends, and an elongated long die with four triangular faces.