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  2. Fresnel lens - Wikipedia

    en.wikipedia.org/wiki/Fresnel_lens

    A Fresnel lens ( / ˈfreɪnɛl, - nəl / FRAY-nel, -⁠nəl; / ˈfrɛnɛl, - əl / FREN-el, -⁠əl; or / freɪˈnɛl / fray-NEL [1]) is a type of composite compact lens which reduces the amount of material required compared to a conventional lens by dividing the lens into a set of concentric annular sections.

  3. Fresnel equations - Wikipedia

    en.wikipedia.org/wiki/Fresnel_equations

    Since the Fresnel equations were developed for optics, they are usually given for non-magnetic materials. Dividing ( 4) by ( 5 )) yields. For non-magnetic media we can substitute the vacuum permeability μ0 for μ, so that that is, the admittances are simply proportional to the corresponding refractive indices.

  4. Fresnel number - Wikipedia

    en.wikipedia.org/wiki/Fresnel_number

    The Fresnel number is a useful concept in physical optics. The Fresnel number establishes a coarse criterion to define the near and far field approximations. Essentially, if Fresnel number is small – less than roughly 1 – the beam is said to be in the far field. If Fresnel number is larger than 1, the beam is said to be near field.

  5. Fresnel rhomb - Wikipedia

    en.wikipedia.org/wiki/Fresnel_rhomb

    A Fresnel rhomb is an optical prism that introduces a 90° phase difference between two perpendicular components of polarization, by means of two total internal reflections. If the incident beam is linearly polarized at 45° to the plane of incidence and reflection, the emerging beam is circularly polarized, and vice versa.

  6. Diffraction grating - Wikipedia

    en.wikipedia.org/wiki/Diffraction_grating

    A blazed diffraction grating reflecting only the green portion of the spectrum from a room's fluorescent lighting. For a diffraction grating, the relationship between the grating spacing (i.e., the distance between adjacent grating grooves or slits), the angle of the wave (light) incidence to the grating, and the diffracted wave from the grating is known as the grating equation.

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    The idea behind ray casting, the predecessor to recursive ray tracing, is to trace rays from the eye, one per pixel, and find the closest object blocking the path of that ray. Think of an image as a screen-door, with each square in the screen being a pixel. This is then the object the eye sees through that pixel.

  8. Fresnel integral - Wikipedia

    en.wikipedia.org/wiki/Fresnel_integral

    Generalization. The integral. is a confluent hypergeometric function and also an incomplete gamma function [6] which reduces to Fresnel integrals if real or imaginary parts are taken: The leading term in the asymptotic expansion is and therefore. For m = 0, the imaginary part of this equation in particular is.

  9. Interferometry - Wikipedia

    en.wikipedia.org/wiki/Interferometry

    The success of Fresnel's wave theory of light was established in his prize-winning memoire of 1819 that predicted and measured diffraction patterns. The Arago interferometer was later employed in 1850 by Leon Foucault to measure the speed of light in air relative to water, and it was used again in 1851 by Hippolyte Fizeau to measure the effect ...