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Website. keenswh.com. Keen Software House is an independent video game developing company based in Prague, Czech Republic. The company was founded by Marek Rosa in 2010. Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay.
Benefit/grant scams. In this variation of COVID-19 scams, the fraudster claims that the victim is eligible for a COVID-19 benefit payment. This scam is a derivative of the advance-fee scam, where the scammer will ask the victim for a small payment in return for the 'benefit'. The scammer will then ask for further payments under the guise of ...
Website. notionpress .com. Notion Press is an Indian self-publishing company based in Chennai, India. It was founded in 2012, [1] and in 2016 it claimed to have provided services to 2000 self-published authors. [2] In 2018, they introduced a rapid publication service, which does not include editing. [3]
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E-commerce (electronic commerce) is the activity of electronically buying or selling products on online services or over the Internet.E-commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems.
Many scam sites have no telephone number, but may have an address. If you search this address online, you will often find the real company that is based at the address the fraudsters claim to use.
Clinton Fein (born 1964 in South Africa) is an artist, writer and activist, noted for his company Apollomedia and its controversial website Annoy.com, as well as its Supreme Court victory against Janet Reno, United States Attorney General, regarding the constitutionality of the Communications Decency Act in 1997. [1]
He and Schwartz launched TeePublic in 2013 as an e-commerce crowdsourcing site where artists could upload and sell their designs. The original business model required at least thirty people to commit to buying a shirt before a design went into production, [3] but today, designs are immediately manufactured and sold. [4]