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This is a comprehensive index of business simulation games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available.
The business gaming community seems lately to have adopted the term business simulation game instead of just gaming or just simulation. The word simulation is sometimes considered too mechanistic for educational purposes.
Russell Sipe reviewed the game for Computer Gaming World, and stated that "In summary, if you are a model railroader/rail fan you will find this product a very enjoyable extension of your chosen hobby (but be sure to get version 1.2 or later). Non-railroaders (even if they enjoyed Railroad Tycoon) will either find themselves drawn into the world of model railroading by DYORR, or find ...
Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing.
The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings.
Mine a Million or The Business Game is a 1965 board game for 2-6 players [1] previously published by Waddingtons. The game models the economic business of mining tin and gaining profit by transporting it to markets. The "million" in the game's title refers to the target profit players must reach.
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