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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender: Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library

  3. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The first massively multiplayer online role-playing games adapted the new 3D graphics approach to create virtual worlds on screen, starting with Meridian 59 in 1996 and popularized by the success of Ultima Online in 1997 and EverQuest and Asheron's Call in 1999. Online connective play also became important in genres like FPS and RTS, allowing ...

  4. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    An avatar can refer to a two-dimensional picture akin to an icon in Internet forums and other online communities. This is also known as a profile picture or userpic, or in early Internet parlance, a 'picon' (personal icon).

  5. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery ( CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).

  6. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    The Nintendo 64 [a] ( N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. The successor to the Super Nintendo Entertainment System, it was the last major home console to use cartridges as its primary ...

  7. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    While scientific volume visualization does not require modifying the actual voxel data, voxel editors can be used to create art (especially 3D pixel art) and models for voxel based games. Some editors are focused on a single approach to voxel editing while others mix various approaches.

  8. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    With the advent of 3D accelerated graphics, video games could expand beyond the typically sprite-based 2D graphics of older graphics technologies to describe a view frequently more true to reality and lifelike than their predecessors.

  9. Vectrex - Wikipedia

    en.wikipedia.org/wiki/Vectrex

    The Vectrex is a vector display -based home video game console - the only one ever designed and released for the home market, that was developed by Smith Engineering and manufactured and sold by General Consumer Electronics. It was first released for the North America market in November 1982 and then Europe and Japan in 1983.

  10. Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Choose_Your_Own_Adventure

    Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome.

  11. Episode (video game) - Wikipedia

    en.wikipedia.org/wiki/Episode_(video_game)

    Episode or Episode Interactive is an interactive story video game developed by Pocket Gems. The app is a storytelling network and platform that features interactive stories built for mobile devices such as smartphones and tablets. Users enter one of the stories and make choices as the storyline progresses.