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  2. Business card - Wikipedia

    en.wikipedia.org/wiki/Business_card

    Business cards can be mass-produced by a printshop or printed at home using business card software. Such software typically contains design, layout tools, and text editing tools for designing one's business cards. Most business card software integrates with other software (like mail clients or address books) to eliminate the need of entering ...

  3. Corporate vs. small business cards: Which is better for ... - AOL

    www.aol.com/finance/corporate-vs-small-business...

    Corporate Credit Cards. Small Business Credit Cards. Availability. For larger, established businesses often with revenue of $1 million+. For small companies, sole proprietors, freelance workers ...

  4. Automated teller machine - Wikipedia

    en.wikipedia.org/wiki/Automated_teller_machine

    Business History 51.1 (2009): 1-27. online [permanent dead link] Batiz-Lazo, Bernardo, and Gustavo del Angel. The Dawn of the Plastic Jungle: The Introduction of the Credit Card in Europe and North America, 1950-1975 (Hoover Institution, 2016), abstract; Bessen, J. Learning by Doing: The Real Connection between Innovation, Wages, and Wealth ...

  5. Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment_System

    The controller designs were reused from the Game & Watch machines, although the Famicom design team originally wanted to use arcade-style joysticks, even dismantling some from American game consoles to see how they worked. There were concerns regarding the durability of the joystick design and that children might step on joysticks on the floor.

  6. Class-responsibility-collaboration card - Wikipedia

    en.wikipedia.org/wiki/Class-responsibility...

    Class-responsibility-collaboration card. Class-responsibility-collaboration ( CRC) cards are a brainstorming tool used in the design of object-oriented software. They were originally proposed by Ward Cunningham and Kent Beck as a teaching tool [1] but are also popular among expert designers [2] and recommended by extreme programming ...

  7. Domain-driven design - Wikipedia

    en.wikipedia.org/wiki/Domain-driven_design

    Domain-driven design (DDD) is a major software design approach, focusing on modeling software to match a domain according to input from that domain's experts. DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model.