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  2. Game Freak - Wikipedia

    en.wikipedia.org/wiki/Game_Freak

    History. Predating the video game company, Game Freak was a self-published video game magazine created by Satoshi Tajiri and Ken Sugimori in the 1980s. The first issue was published in 1983 by Tajiri. [3] Sugimori would join the magazine at a later date as an illustrator after finding the magazine in a shop and liking it. [4]

  3. The Sandbox (2012 video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sandbox_(2012_video_game)

    The Sandbox is a 2D sandbox game for mobile phones ( iOS and Android) and Microsoft Windows, developed by the game studio Pixowl and released on May 15, 2012. [citation needed] It was released for PC on Steam on June 19, 2015. A sequel, The Sandbox Evolution, was later released on the same platforms. The brand was acquired by Animoca Brands in ...

  4. List of Bungie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bungie_video_games

    Original release dates: NA: October 15, 1996. Release years by system: 1996 – Mac OS. 2011 – iOS, Windows, Mac OS X, and Linux through Aleph One project. Notes : Final installment of the Marathon trilogy, it was released as freeware in 2005 and open source in 2011. [8] Weekend Warrior.

  5. Roll-your-own cigarette - Wikipedia

    en.wikipedia.org/wiki/Roll-your-own_cigarette

    Rolling tobacco, or cigarette tobacco, is the primary tobacco used for RYO cigarettes. It is generally packaged in pouches. [1] After 2009, the United States federal tax rate on RYO tobacco was raised from $1.0969 per pound to $24.78 per pound. [2] This increase has caused many people to switch to using pipe tobacco to make cigarettes, since ...

  6. en.wikipedia.org

    en.wikipedia.org/wiki/create-your-own-computer-game

    en.wikipedia.org

  7. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO. Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox ' s success as a free-to-play video game platform. [6] Explaining his reason for founding Gamefam ...