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  2. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    A diagram demonstrating additive color with RGB. The RGB color model is an additive color model [1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.

  3. Color wheel - Wikipedia

    en.wikipedia.org/wiki/Color_wheel

    Gradient RGB/CMY color wheel Seven-color and twelve-color color circles from 1708, attributed to Claude Boutet Wilhelm von Bezold's 1874 Farbentafel. A color wheel or color circle is an abstract illustrative organization of color hues around a circle, which shows the relationships between primary colors, secondary colors, tertiary colors etc.

  4. Web colors - Wikipedia

    en.wikipedia.org/wiki/Web_colors

    Each color code listed is a shorthand for the RGB value. For example, code 609 is equivalent to RGB code 102-0-153 or HEX code #660099. Safest web colors. Designers were encouraged [by whom?] to stick to these 216 "web-safe" colors in their websites because there were a lot of 8-bit color displays when the 216-color palette was developed.

  5. RYB color model - Wikipedia

    en.wikipedia.org/wiki/RYB_color_model

    Chromatic Scale (Echelle Chromatique), J. F. L Mérimée (1830, 1839) RYB (an abbreviation of red–yellow–blue) is a subtractive color model used in art and applied design in which red, yellow, and blue pigments are considered primary colors. [1] Under traditional color theory, this set of primary colors was advocated by Moses Harris, Michel ...

  6. Spring green - Wikipedia

    en.wikipedia.org/wiki/Spring_green

    In HSV color space, the expression of which is known as the RGB color wheel, spring green has a hue of 150°. Spring green is one of the tertiary colors on the RGB color wheel, where it is the complementary color of rose. The first recorded use of spring green as a color name in English was in 1766, referring to roughly the color now called ...

  7. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow complementary colors, along with a full 256-level grayscale. Gradients of RGB intermediate colors (orange, lime green, sea green, sky blue, violet, and fuchsia), and a full hue spectrum are also present.

  8. RGB color spaces - Wikipedia

    en.wikipedia.org/wiki/RGB_color_spaces

    RGB color spaces are additive colorimetric color spaces [1] specifying part of its absolute color space definition using the RGB color model. [2] RGB color spaces are commonly found describing the mapping of the RGB color model to human perceivable color, but some RGB color spaces use imaginary (non-real-world) primaries and thus can not be ...

  9. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  10. RGBA color model - Wikipedia

    en.wikipedia.org/wiki/RGBA_color_model

    RGBA stands for red green blue alpha. While it is sometimes described as a color space, it is actually a three-channel RGB color model supplemented with a fourth alpha channel. Alpha indicates how opaque each pixel is and allows an image to be combined over others using alpha compositing, with transparent areas and anti-aliasing of the edges of ...

  11. Comparison of color models in computer graphics - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_color_models...

    128. orange (255, 128, 0) 255. 255. yellow (255, 255, 0) Shades are created by multiplying the intensity of each primary color by 1 minus the shade factor, in the range 0 to 1. A shade factor of 0 does nothing to the hue, a shade factor of 1 produces black: new intensity = current intensity * (1 – shade factor)