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  2. Wikipedia:Random | Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Random

    On Wikipedia and other sites running on MediaWiki, Special:Random can be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut (in Firefox, Edge, and Chrome Alt-Shift + X).

  3. Random number generation | Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain some patterns detectable in hindsight but impossible to foresee.

  4. Randomness | Wikipedia

    en.wikipedia.org/wiki/Randomness

    In common usage, randomness is the apparent or actual lack of definite pattern or predictability in information. [ 1 ][ 2 ] A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if there is a known probability ...

  5. Applications of randomness | Wikipedia

    en.wikipedia.org/wiki/Applications_of_randomness

    Applications of randomness. Randomness has many uses in science, art, statistics, cryptography, gaming, gambling, and other fields. For example, random assignment in randomized controlled trials helps scientists to test hypotheses, and random numbers or pseudorandom numbers help video games such as video poker.

  6. Procedural generation | Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated ...

  7. Birthday problem | Wikipedia

    en.wikipedia.org/wiki/Birthday_problem

    Birthday problem. The computed probability of at least two people sharing a birthday versus the number of people. In probability theory, the birthday problem asks for the probability that, in a set of n randomly chosen people, at least two will share a birthday. The birthday paradox refers to the counterintuitive fact that only 23 people are ...

  8. Xorshift | Wikipedia

    en.wikipedia.org/wiki/Xorshift

    Xorshift random number generators, also called shift-register generators, are a class of pseudorandom number generators that were invented by George Marsaglia. [ 1 ] They are a subset of linear-feedback shift registers (LFSRs) which allow a particularly efficient implementation in software without the excessive use of sparse polynomials. [ 2 ] They generate the next number in their sequence by ...

  9. Simple random sample | Wikipedia

    en.wikipedia.org/wiki/Simple_random_sample

    Simple random sample. In statistics, a simple random sample (or SRS) is a subset of individuals (a sample) chosen from a larger set (a population) in which a subset of individuals are chosen randomly, all with the same probability. It is a process of selecting a sample in a random way. In SRS, each subset of k individuals has the same ...