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  2. Nerdle - Wikipedia

    en.wikipedia.org/wiki/Nerdle

    January 2022. Genre (s) Puzzle. Nerdle is a web-based number game created and developed by London -based [1] data scientist Richard Mann [2][3][1] together with his children and software developer Marcus Tettmar. Players have six attempts to guess an eight-letter calculation, with feedback given for each guess in the form of colored tiles ...

  3. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess ⁠ 2 3 of the average " is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ⁠ 2 3 of the average of numbers chosen by all players. [1]

  4. GeoGuessr - Wikipedia

    en.wikipedia.org/wiki/GeoGuessr

    Release. May 2013; 11 years ago (May 2013) Mode (s) Single-player, multiplayer. GeoGuessr is a browser-based geography game in which players are tasked to guess locations from Google Street View imagery. The game features multiple game modes, including singleplayer and multiplayer competitions.

  5. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Psychology. Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses ...

  6. Morra (game) - Wikipedia

    en.wikipedia.org/wiki/Morra_(game)

    A postcard of boys playing Morra. Morra is a hand game that dates back thousands of years to ancient Roman and Greek times. Each player simultaneously reveals their hand, extending any number of fingers, and calls out a number. Any player who successfully guesses the total number of fingers revealed by all players combined scores a point.

  7. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    The next guess is chosen by the minimax technique, which chooses a guess that has the least worst response score. In this case, a response to a guess is some number of colored and white key pegs, and the score of such a response is defined to be the number of codes in S that are still possible even after the response is known. The score of a ...

  8. Catch Phrase (game) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(game)

    A later version, also known as Electronic Catch Phrase, is an electronic game (a device similar in appearance to the original version) with integrated phrase list, timer, and scoring. The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase ...

  9. Taboo (game) - Wikipedia

    en.wikipedia.org/wiki/Taboo_(game)

    Taboo is a word, guessing, and party game published by Parker Brothers in 1989 (subsequently purchased by Hasbro). [1] The objective of the game is for a player to have their partners guess the word on the player's card without using the word itself or five additional words listed on the card. The game is similar to Catch Phrase, also from ...