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  2. The Surgeon (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Surgeon_(video_game)

    The Surgeon is a computer game published in 1985 by Information Systems for Medicine (ISM) for Amiga and Macintosh. The game has two sequels, The Surgeon II and The Surgeon III. In this game, the player is a surgeon. Dr. Myo Thant, The Surgeon's designer, would later go on to design Life & Death, a surgical game with similar elements, albeit ...

  3. Esophoria - Wikipedia

    en.wikipedia.org/wiki/Esophoria

    Esophoria is an eye condition involving inward deviation of the eye, usually due to extra-ocular muscle imbalance. It is a type of heterophoria. Cause. Causes include: Refractive errors; Divergence insufficiency; Convergence excess; this can be due to nerve, muscle, congenital or mechanical anomalies.

  4. Prism (video game) - Wikipedia

    en.wikipedia.org/wiki/Prism_(video_game)

    AppleNApps gave the game 4.5 stars out of 5 praising the game's "immserive puzzles", "tactile UI" and "beautiful 3D design" while critiquing the game's short length and that the game has "a few touch hiccups". Pocket Gamer compared the game to The Room but said it was "an abstract retooling of The Room" and was "missing the discovery aspect".

  5. Esotropia - Wikipedia

    en.wikipedia.org/wiki/Esotropia

    Esotropia is a form of strabismus in which one or both eyes turn inward. The condition can be constantly present, or occur intermittently, and can give the affected individual a "cross-eyed" appearance. [1] It is the opposite of exotropia and usually involves more severe axis deviation than esophoria. Esotropia is sometimes erroneously called ...

  6. The Town of Light - Wikipedia

    en.wikipedia.org/wiki/The_Town_of_Light

    The Town of Light. The Town of Light is a psychological horror adventure game developed by LKA and published by Wired Productions. It was released for PC on February 26, 2016 [2] and PlayStation 4 and Xbox One on June 6, 2017. [1] [3] On February 1, 2018, a Nintendo Switch version was confirmed. This version was released on February 7, 2020.

  7. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  8. Convergence insufficiency - Wikipedia

    en.wikipedia.org/wiki/Convergence_insufficiency

    Surgical correction options are also available, but the decision to proceed with surgery should be made with caution as convergence insufficiency generally does not improve with surgery. Bilateral medial rectus resection is the preferred type of surgery. However, the patient should be warned about the possibility of uncrossed diplopia at ...

  9. Diplopia - Wikipedia

    en.wikipedia.org/wiki/Diplopia

    Surgery or special glasses (prisms) may be advised if there is no recovery in 6 to 12 months. If diplopia turns out to be intractable, it can be managed as last resort by obscuring part of the patient's field of view. This approach is outlined in the article on diplopia occurring in association with a condition called horror fusionis. See also

  10. Prism: Light the Way - Wikipedia

    en.wikipedia.org/wiki/Prism:_Light_the_way

    Prism: Light the Way. Prism: Light the Way is a two-dimensional puzzle video game developed by British company Morpheme Game Studios. In the game, the player, with the help of "Bulboids" that emit light beams, must direct the correct color of light into the "Glowbos". To aid in this objective are a variety of mirrors, T-splitters, filter blocks ...

  11. Horror fusionis - Wikipedia

    en.wikipedia.org/wiki/Horror_fusionis

    Ophthalmology. In ophthalmology, horror fusionis is a condition in which the eyes have an unsteady deviation, with the extraocular muscles performing spasm-like movements that continuously shift the eyes away from the position in which they would be directed to the same point in space, giving rise to diplopia. Even when the double vision images ...