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  2. Esotropia - Wikipedia

    en.wikipedia.org/wiki/Esotropia

    Esotropia is a form of strabismus in which one or both eyes turn inward. The condition can be constantly present, or occur intermittently, and can give the affected individual a "cross-eyed" appearance. [1] It is the opposite of exotropia and usually involves more severe axis deviation than esophoria. Esotropia is sometimes erroneously called ...

  3. Maddox rod - Wikipedia

    en.wikipedia.org/wiki/Maddox_rod

    The strength of the prism is increased until the streak of the light passes through the centre of the prism, as the strength of the prism indicates the amount of deviation present. The Maddox rod is a handheld instrument composed of red parallel plano convex cylinder lens , which refracts light rays so that a point source of light is seen as a ...

  4. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  5. Horror fusionis - Wikipedia

    en.wikipedia.org/wiki/Horror_fusionis

    Ophthalmology. In ophthalmology, horror fusionis is a condition in which the eyes have an unsteady deviation, with the extraocular muscles performing spasm-like movements that continuously shift the eyes away from the position in which they would be directed to the same point in space, giving rise to diplopia. Even when the double vision images ...

  6. Strabismus - Wikipedia

    en.wikipedia.org/wiki/Strabismus

    Incomitant strabismus cannot be fully corrected by prism glasses, because the eyes would require different degrees of prismatic correction dependent on the direction of the gaze. Incomitant strabismus of the eso- or exo-type are classified as "alphabet patterns": they are denoted as A- or V- or more rarely λ -, Y- or X-pattern depending on the ...

  7. Diplopia - Wikipedia

    en.wikipedia.org/wiki/Diplopia

    Specialty. Neurology, ophthalmology. Diplopia is the simultaneous perception of two images of a single object that may be displaced horizontally or vertically in relation to each other. [1] Also called double vision, it is a loss of visual focus under regular conditions, and is often voluntary.

  8. PRISM model checker - Wikipedia

    en.wikipedia.org/wiki/PRISM_model_checker

    PRISM is a probabilistic model checker, a formal verification software tool for the modelling and analysis of systems that exhibit probabilistic behaviour. [1] One source of such systems is the use of randomization, for example in communication protocols like Bluetooth and FireWire, or in security protocols such as Crowds and Onion routing.

  9. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Perspective control. Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: make all lines that are vertical in reality vertical in the image. This includes columns, vertical edges of walls and lampposts. This is a commonly ...

  10. SPAdes (software) - Wikipedia

    en.wikipedia.org/wiki/SPAdes_(software)

    SPAdes modifies the previously used bulge removal approach and iterative de Bruijn graph approach from Peng et al (2010) and creates a new approach called ‘‘bulge corremoval’’, which stands for bulge correction and removal. The bulge corremoval algorithm can be summarized as follows: a simple bulge is formed by two small and similar ...

  11. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...