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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    List of game engines. Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

  3. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    Lookup table. In computer science, a lookup table ( LUT) is an array that replaces runtime computation with a simpler array indexing operation, in a process termed as direct addressing. The savings in processing time can be significant, because retrieving a value from memory is often faster than carrying out an "expensive" computation or input ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing.

  5. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". [1] [2] A game programmer should not be confused with ...

  6. Radeon RX 6000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_RX_6000_series

    The Radeon RX 6000 series is a series of graphics processing units developed by AMD, based on their RDNA 2 architecture. [2] It was announced on October 28, 2020 [3] and is the successor to the Radeon RX 5000 series. It consists of the entry-level RX 6400, mid-range RX 6500 XT, high-end RX 6600, RX 6600 XT, RX 6650 XT, RX 6700, RX 6700 XT ...

  7. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics, soft body dynamics, collision detection, fluid dynamics, hair and clothing simulation, finite element analysis ...