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  2. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Some prototype virtual worlds were WorldsAway, a two-dimensional chat environment where users designed their own avatars; Dreamscape, an interactive community featuring a virtual world by CompuServe; Cityspace, an educational networking and 3D computer graphics project for children; and The Palace, a 2-dimensional community driven virtual world.

  3. Woozworld - Wikipedia

    en.wikipedia.org/wiki/Woozworld

    Woozworld allows tweens and teens to interact in a virtual reality based environment. In only a few months, users created no less than two million virtual spaces and organized numerous events: theme parks, restaurants, games, parties, support groups, charitable events, and much more. [5]

  4. MiniMonos - Wikipedia

    en.wikipedia.org/wiki/MiniMonos

    MiniMonos was a virtual world for children six and above. Players created a monkey avatar on MiniMonos, socialized with other monkeys, and played mini games. The game incorporated themes of environmentalism and encouraged "green" activities among its players, both online and offline.

  5. 15 Best Websites to Find Free Online Books for Kids - AOL

    www.aol.com/15-best-websites-free-online...

    If you want to fuel your childs love for reading, here are 15 websites where you can find free online books for kids (and what you need to know about them). Barnes & Noble Free Kids...

  6. 8 Free Virtual Summer Camps to Keep Kids Happy and Busy - AOL

    www.aol.com/8-free-virtual-summer-camps...

    8. Happy Camper Live. Happy Camper Live is another program that comes at a nominal fee — $4.99 per month — but you can enjoy a free 7-day trial to try it out. Your kids can also get free ...

  7. KidsCom - Wikipedia

    en.wikipedia.org/wiki/KidsCom

    KidsCom. KidsCom was a virtual world geared toward kids ages 8–14. KidsCom had many "worlds" (virtual places) that the user can go to in order to have fun with an avatar. It was a website for a long time dealing with new competition such as Webkinz.

  8. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    A JumpStart online virtual world was officially launched on March 10, 2009, offering a blend of educational content and entertainment experiences. [2] [3] On June 13, 2023, JumpStart Games announced the closure of the company and that they would end support for both their JumpStart and Math Blaster series on June 30, 2023.

  9. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds.

  10. Active Worlds - Wikipedia

    en.wikipedia.org/wiki/Active_Worlds

    Website. www .activeworlds .com. Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995. Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built.

  11. Designing Virtual Worlds - Wikipedia

    en.wikipedia.org/wiki/Designing_Virtual_Worlds

    0-13-101816-7. Designing Virtual Worlds is a book about the practice of virtual world development by Richard Bartle. It has been noted as an authoritative source regarding the history of world-based online games. [1] College courses have been taught using it.