enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  3. PRISM model checker - Wikipedia

    en.wikipedia.org/wiki/PRISM_model_checker

    PRISM model checker. PRISM is a probabilistic model checker, a formal verification software tool for the modelling and analysis of systems that exhibit probabilistic behaviour. [1] One source of such systems is the use of randomization, for example in communication protocols like Bluetooth and FireWire, or in security protocols such as Crowds ...

  4. Worth 4 dot test - Wikipedia

    en.wikipedia.org/wiki/Worth_4_dot_test

    It can be used to establish whether a patient has the ability for the eyes to fuse the light that is received from each eye into 4 lights. The test is indicated with the use of a presence of a prism in individuals with a strabismus and fusion is considered present if 4 lights are maintained, with or without the use of a prism. The W4LT can also ...

  5. Maddox rod - Wikipedia

    en.wikipedia.org/wiki/Maddox_rod

    The Maddox rod test can be used to subjectively detect and measure a latent, manifest, horizontal or vertical strabismus for near and distance. The test is based on the principle of diplopic projection. [1] Dissociation of the deviation is brought about by presenting a red line image to one eye and a white light to the other, while prisms are ...

  6. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Perspective control. Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: make all lines that are vertical in reality vertical in the image. This includes columns, vertical edges of walls and lampposts. This is a commonly ...

  7. Esotropia - Wikipedia

    en.wikipedia.org/wiki/Esotropia

    Esotropia is a form of strabismus in which one or both eyes turn inward. The condition can be constantly present, or occur intermittently, and can give the affected individual a "cross-eyed" appearance. [1] It is the opposite of exotropia and usually involves more severe axis deviation than esophoria. Esotropia is sometimes erroneously called ...

  8. Strabismus - Wikipedia

    en.wikipedia.org/wiki/Strabismus

    Incomitant strabismus cannot be fully corrected by prism glasses, because the eyes would require different degrees of prismatic correction dependent on the direction of the gaze. Incomitant strabismus of the eso- or exo-type are classified as "alphabet patterns": they are denoted as A- or V- or more rarely λ -, Y- or X-pattern depending on the ...

  9. Prism (optics) - Wikipedia

    en.wikipedia.org/wiki/Prism_(optics)

    Prism (optics) An optical prism is a transparent optical element with flat, polished surfaces that are designed to refract light. At least one surface must be angled — elements with two parallel surfaces are not prisms. The most familiar type of optical prism is the triangular prism, which has a triangular base and rectangular sides.

  10. DxO ViewPoint - Wikipedia

    en.wikipedia.org/wiki/DxO_ViewPoint

    DxO ViewPoint was released on September 5, 2012, and featured tools to allow users to correct keystoning and volume distortions. It was launched as a standalone application for MacOS and Windows , and also as a plugin for Adobe Photoshop CS3 , CS4 , CS5 , CS6 , and Adobe Photoshop Lightroom 3 and 4.

  11. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color .