enow.com Web Search

Search results

    334.87+5.69 (+1.73%)

    at Fri, May 31, 2024, 4:00PM EDT - U.S. markets closed

    Nasdaq Real Time Price

    • Open 330.05
    • High 335.15
    • Low 328.04
    • Prev. Close 329.18
    • 52 Wk. High 396.87
    • 52 Wk. Low 274.26
    • P/E 22.41
    • Mkt. Cap 332.06B
  1. Results from the WOW.Com Content Network
  2. Esophoria - Wikipedia

    en.wikipedia.org/wiki/Esophoria

    Esophoria is an eye condition involving inward deviation of the eye, usually due to extra-ocular muscle imbalance. It is a type of heterophoria. Cause. Causes include: Refractive errors; Divergence insufficiency; Convergence excess; this can be due to nerve, muscle, congenital or mechanical anomalies.

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    Full HD, HD Lite: 1080i: 25, 30: 16:9: 1,555,200 1920 × 1080: Full HD: 1080i, 1080p: 24, 25, 30: 16:9, 2.21:1: 2,073,600 UHDTV (Rec. 2020, Ultra HD Blu-ray) 3840 × 2160: 4K UHDTV: 2160p: 24, 25, 30, 50, 60, 100, 120: 16:9: 8,294,400 7680 × 4320: 8K UHDTV: 4320p: 33,177,600

  4. Diplopia - Wikipedia

    en.wikipedia.org/wiki/Diplopia

    Specialty. Neurology, ophthalmology. Diplopia is the simultaneous perception of two images of a single object that may be displaced horizontally or vertically in relation to each other. [1] Also called double vision, it is a loss of visual focus under regular conditions, and is often voluntary.

  5. Computer display resolution - Wikipedia

    en.wikipedia.org/wiki/Computer_display_resolution

    The graphics display resolution is influenced by the aspect ratio, which is the ratio of the width to the height of the display. The aspect ratio determines how the image is scaled and stretched to fit the screen. The most common aspect ratios for graphics displays are 4:3, 16:10 (equal to 8/5), 16:9, and 21:9 (equal to 7/3).

  6. Strabismus - Wikipedia

    en.wikipedia.org/wiki/Strabismus

    Strabismus. Strabismus is a vision disorder in which the eyes do not properly align with each other when looking at an object. [2] The eye that is pointed at an object can alternate. [3] The condition may be present occasionally or constantly. [3]

  7. Comparison of high-definition optical disc formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_high...

    Video resolution (maximum) 4K UHD 3840×2160 1920×1080p 720×480 720×576 Frame rates at maximum resolution HFR 60p 24/25/30p, 50/60i: 24/25/30p, 50/60i 24/25/30p, 50/60i Un­known 24/25/30p 50/60i Dynamic range video: HDR10 / HDR10+ / SL-HDR2 / Dolby Vision: SDR: Color space: Rec. 2020: Digital Rights Management: AACS-128bit / BD+ / ROM-Mark

  8. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    1920 × 1080 (FHD) FHD ( Full HD) is the resolution used by the 1080p and 1080i HDTV video formats. It has a 16:9 aspect ratio and 2,073,600 total pixels, i.e. very close to 2 megapixels, and is exactly 50% larger than 720p HD ( 1280 × 720) in each dimension for a total of 2.25 times as many pixels.

  9. 6K resolution - Wikipedia

    en.wikipedia.org/wiki/6K_resolution

    6K resolution refers to display formats with a horizontal resolution of around 6,000 pixels and a vertical resolution of around 3,000 pixels. But the exact number may vary depending on the aspect ratio and pixel shape. 6K resolution is higher than 4K resolution, which has about 4,000 pixels horizontally, and lower than 8K resolution, which has ...

  10. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. [1] Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 3840 × 2160 (4K UHD) with a 16:9 aspect ratio is the dominant 4K standard, whereas the movie projection industry uses 4096 × ...

  11. Optimum HDTV viewing distance - Wikipedia

    en.wikipedia.org/wiki/Optimum_HDTV_viewing_distance

    To calculate the viewing distance, based on display size and content resolution, the following formula may be used: VD = DS ( NHR NVR ) 2 + 1 ⋅ CVR ⋅ tan ⁡ 1 60 {\displaystyle {\textrm {VD}}={\frac {\textrm {DS}}{{\sqrt {\left({\frac {\textrm {NHR}}{\textrm {NVR}}}\right)^{2}+1}}\cdot {\textrm {CVR}}\cdot \tan {\frac {1}{60}}}}}