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Components of a GPU. A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.
Graphics pipeline. The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1] Once a 3D model is generated, the graphics ...
GPUOpen. GPUOpen is a middleware software suite originally developed by AMD 's Radeon Technologies Group that offers advanced visual effects for computer games. It was released in 2016. GPUOpen serves as an alternative to, and a direct competitor of Nvidia GameWorks.
The GPU, [3] or graphics processing unit, is the unit that allows the graphics card to function. It performs a large amount of the work given to the card. The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated. Video Memory is built-in RAM on the graphics card, which ...
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU). [1][2][3][4] The use of multiple video cards in one ...
OGD1 prototype – OGD1-256DDAV. The project's first product was a PCI graphics card dubbed OGD1, which used a field-programmable gate array (FPGA) chip. Although the card did not have the same level of performance or functionality as graphics cards on the market at the time, it was intended to be useful as a tool for prototyping the project's first application-specific integrated circuit ...
ROCm. ROCm[3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing. It offers several programming models: HIP (GPU-kernel-based programming), OpenMP ...
Tesla is the codename for a GPU microarchitecture developed by Nvidia, and released in 2006, as the successor to Curie microarchitecture. It was named after the pioneering electrical engineer Nikola Tesla. As Nvidia's first microarchitecture to implement unified shaders, it was used with GeForce 8 series, GeForce 9 series, GeForce 100 series ...
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