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  2. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    Graphics pipeline. The computer graphics pipeline, also known as the rendering pipeline or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1] Once a 3D model is generated, the graphics ...

  3. Graphics processing unit - Wikipedia

    en.wikipedia.org/wiki/Graphics_processing_unit

    A graphics processing unit (GPU) is a specialized electronic circuit initially designed to accelerate computer graphics and image processing (either on a video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles).

  4. Accelerated Graphics Port - Wikipedia

    en.wikipedia.org/wiki/Accelerated_Graphics_Port

    Accelerated Graphics Port (AGP) is a parallel expansion card standard, designed for attaching a video card to a computer system to assist in the acceleration of 3D computer graphics. It was originally designed as a successor to PCI -type connections for video cards.

  5. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most ...

  6. Graphics card - Wikipedia

    en.wikipedia.org/wiki/Graphics_card

    A graphics card (also called a video card, display card, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their ...

  7. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Microsoft introduced a Shader Model standard, to help rank the various features of graphic cards into a simple Shader Model version number (1.0, 2.0, 3.0, etc.). Integer numbers. Pre-DirectX 9 video cards only supported paletted or integer color types. Various formats are available, each containing a red element, a green element, and a blue ...