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  2. Voice of the customer - Wikipedia

    en.wikipedia.org/wiki/Voice_of_the_customer

    Voice of the customer. In marketing and quality management, the voice of the customer ( VOC) summarizes customers' expectations, preferences and aversions. A widely used form of customer's voice market research produces a detailed set of customer wants and needs, organized into a hierarchical structure, and then prioritized in terms of relative ...

  3. The Palace (computer program) - Wikipedia

    en.wikipedia.org/wiki/The_Palace_(computer_program)

    Website. www .thepalace .com. The Palace is a computer program to access graphical chat room servers, called palaces, in which users may interact with one another using graphical avatars overlaid on a graphical backdrop. The software concept was originally created by Jim Bumgardner and produced by Time Warner in 1994, and was first opened to ...

  4. Spore (2008 video game) - Wikipedia

    en.wikipedia.org/wiki/Spore_(2008_video_game)

    Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X. Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games. Spore allows a player to control the development of a species from its beginnings as a ...

  5. Voice chat in online gaming - Wikipedia

    en.wikipedia.org/wiki/Voice_chat_in_online_gaming

    An Xbox 360 wired headset. Voice chat is telecommunication via voice over IP (VoIP) technologies—especially when those technologies are used as intercoms among players in multiplayer online games. The VoIP functionality can be built into some games, be a system-wide communication system, or a third-party chat software.

  6. Chatbot - Wikipedia

    en.wikipedia.org/wiki/Chatbot

    A chatbot (originally chatterbot) is a software application or web interface that is designed to mimic human conversation through text or voice interactions. Modern chatbots are typically online and use generative artificial intelligence systems that are capable of maintaining a conversation with a user in natural language and simulating the way a human would behave as a conversational partner.

  7. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger. MSN Messenger (also known colloquially simply as MSN [2] [3] ), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. [4] It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger.

  8. Yahoo! Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo!_Messenger

    Yahoo! Messenger (sometimes abbreviated Y!M) was an advertisement -supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail.

  9. Inca Empire - Wikipedia

    en.wikipedia.org/wiki/Inca_Empire

    e. The Inca Empire (also known as the Incan Empire and the Inka Empire ), called Tawantinsuyu by its subjects ( Quechua for the " Realm of the Four Parts " [a] ), was the largest empire in pre-Columbian America. [4] The administrative, political, and military center of the empire was in the city of Cusco. The Inca civilization rose from the ...