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In macroeconomics, an industry is a branch of an economy that produces a closely related set of raw materials, goods, or services. [2] For example, one might refer to the wood industry or to the insurance industry . When evaluating a single group or company, its dominant source of revenue is typically used by industry classifications to ...
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic ...
Child labour in Nigeria. Child labour is the exploitation of children through any form of work that interferes with their ability to attend regular school, or is mentally, physically, socially and morally harmful. [3]
The following outline is provided as an overview of and topical guide to industry: Industry, in economics and economic geography, refers to the production of an economic good or service within an economy.
Industry (manufacturing), a specific branch of economic activity, typically in factories with machinery. The wider industrial sector of an economy, including manufacturing and production of other intermediate or final goods. The general characteristics and production methods common to an industrial society. Industrialization, the transformation ...
t. e. The primary sector of the economy includes any industry involved in the extraction and production of raw materials, such as farming, logging, fishing, forestry and mining. [1] [2] [3] The primary sector tends to make up a larger portion of the economy in developing countries than it does in developed countries.
Children's clothing or kids' clothing is clothing for children who have not yet grown to full height. Children's clothing is often more casual than adult clothing, fit for play and rest. In the early 21st century, however, childrenswear became heavily influenced by trends in adult fashion.
Child labor in the United States was a common phenomenon across the economy in the 19th century. Outside agriculture, it gradually declined in the early 20th century, except in the South which added children in textile and other industries. Child labor remained common in the agricultural sector until compulsory school laws were enacted by the ...
Proto-industrialization is the regional development, alongside commercial agriculture, of rural handicraft production for external markets. The term was introduced in the early 1970s by economic historians who argued that such developments in parts of Europe between the 16th and 19th centuries created the social and economic conditions that led to the Industrial Revolution.
Educational entertainment. Educational entertainment, also referred to by the portmanteau edutainment, [1] is media designed to educate through entertainment. The term was used as early as 1954 by Walt Disney. Most often it includes content intended to teach but has incidental entertainment value.