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  2. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    AGPL-3.0-or-later [5] Website. www.povray.org. The Persistence of Vision Ray Tracer, most commonly acronymed as POV-Ray, is a cross-platform ray-tracing program that generates images from a text-based scene description. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins for Amiga computers.

  3. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. [2] The word stereoscopy derives from Greek στερεός (stereos) 'firm, solid', and σκοπέω (skopeō) 'to look, to see'. [3] [4] Any stereoscopic image is ...

  4. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Texture atlas. In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  5. Prism (optics) - Wikipedia

    en.wikipedia.org/wiki/Prism_(optics)

    Prism (optics) An optical prism is a transparent optical element with flat, polished surfaces that are designed to refract light. At least one surface must be angled — elements with two parallel surfaces are not prisms. The most familiar type of optical prism is the triangular prism, which has a triangular base and rectangular sides.

  6. Aberrations of the eye - Wikipedia

    en.wikipedia.org/wiki/Aberrations_of_the_eye

    Aberrations of the eye. The eye, like any other optical system, suffers from a number of specific optical aberrations. The optical quality of the eye is limited by optical aberrations, diffraction and scatter. [1] Correction of spherocylindrical refractive errors has been possible for nearly two centuries following Airy's development of methods ...

  7. Polarized 3D system - Wikipedia

    en.wikipedia.org/wiki/Polarized_3D_system

    Polarized 3D system. Circularly polarized 3D glasses in front of an LCD (Liquid Crystal Display) tablet with a quarter-wave retarder on top of it; the λ/4 plate at 45° produces a definite handedness, which is transmitted by the left filter but blocked by the right filter. A polarized 3D system uses polarization glasses to create the illusion ...

  8. Vegan eatery now serving meat sparks backlash. But owner ...

    www.aol.com/news/vegan-eatery-now-serving-meat...

    “Today, on Earth Day, we’re making a very special announcement: We are shifting what Sage Vegan Bistro will be,” Engelhart said in the nearly three-minute long video.

  9. Dispersive prism - Wikipedia

    en.wikipedia.org/wiki/Dispersive_prism

    Lamps as seen through a prism. In optics, a dispersive prism is an optical prism that is used to disperse light, that is, to separate light into its spectral components (the colors of the rainbow ). Different wavelengths (colors) of light will be deflected by the prism at different angles. [1] This is a result of the prism material's index of ...

  10. File:Direct-vision Prism.svg - Wikipedia

    en.wikipedia.org/wiki/File:Direct-vision_Prism.svg

    English: A diagram showing the path of the central color of light passing thorugh a direct-vision prism. Crown glass is shown in blue, flint in yellow. As this kind of prism is dispersive, other colours will not emerge normal to the end surface. A graphic ray tracing method is shown.

  11. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    A voxel represents a single sample, or data point, on a regularly spaced, three-dimensional grid. This data point can consist of a single piece of data, such as an opacity, or multiple pieces of data, such as a color in addition to opacity. A voxel represents only a single point on this grid, not a volume; the space between each voxel is not ...