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  2. Life & Death - Wikipedia

    en.wikipedia.org/wiki/Life_&_Death

    Simulation. Mode (s) Single player. Life & Death is a computer game published in 1988 by The Software Toolworks. The player takes the role of an abdominal surgeon. The original packaging for the game included a surgical mask and gloves. [1] A sequel, Life & Death II: The Brain, was published in 1990. In this sequel, the player is a neurosurgeon.

  3. Operation (game) - Wikipedia

    en.wikipedia.org/wiki/Operation_(game)

    Operation is a battery-operated game of physical skill that tests players' hand-eye coordination and fine motor skills.The game's prototype was invented in 1964 by University of Illinois industrial-design student John Spinello, who sold his rights to renowned toy designer Marvin Glass for $500 and the promise of a job upon graduation, which was not fulfilled.

  4. Life & Death II: The Brain - Wikipedia

    en.wikipedia.org/wiki/Life_&_Death_II:_The_Brain

    Rik Haynes for ACE (Advanced Computer Entertainment) rated the game 799 and said "I spent more time back in the classroom than I did curing patients. Once you've reached the top of your profession and successfully performed your first brain-job, there is little left to come back to." Reviews. ASM (Aktueller Software Markt) - Mar, 1991

  5. Brain implant - Wikipedia

    en.wikipedia.org/wiki/Brain_implant

    Brain implant. Brain implants, often referred to as neural implants, are technological devices that connect directly to a biological subject's brain – usually placed on the surface of the brain, or attached to the brain 's cortex. A common purpose of modern brain implants and the focus of much current research is establishing a biomedical ...

  6. Trauma Center: Under the Knife - Wikipedia

    en.wikipedia.org/wiki/Trauma_Center:_Under_the_Knife

    Simulation, visual novel. Mode (s) Single-player. Trauma Center: Under the Knife [a] is a simulation video game developed by Atlus for the Nintendo DS. The debut entry in the Trauma Center series, it was published in Japan and North America by Atlus in 2005, and by Nintendo in Europe in 2006. Set in a near future where medical science can cure ...

  7. Neurosurgery - Wikipedia

    en.wikipedia.org/wiki/Neurosurgery

    Neurosurgery or neurological surgery, known in common parlance as brain surgery, is the medical specialty concerned with the surgical treatment of disorders which affect any portion of the nervous system including the brain, spinal cord and peripheral nervous system. [1]

  8. The Surgeon (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Surgeon_(video_game)

    The Surgeon is a computer game published in 1985 by Information Systems for Medicine (ISM) for Amiga and Macintosh. The game has two sequels, The Surgeon II and The Surgeon III. In this game, the player is a surgeon. Dr. Myo Thant, The Surgeon's designer, would later go on to design Life & Death, a surgical game with similar elements, albeit ...

  9. Emilia Clarke Recalls Filming ‘Game of Thrones ... - AOL

    www.aol.com/entertainment/emilia-clarke-recalls...

    Emilia Clarke reflected on her experience returning to the Game of Thrones set in 2012 after secretly suffering a brain hemorrhage, a serious condition where a ruptured artery causes bleeding ...

  10. Trauma Center (video game series) - Wikipedia

    en.wikipedia.org/wiki/Trauma_Center_(video_game...

    Trauma Team. May 18, 2010. Trauma Center [b] is a series of video games developed by Atlus and published by Atlus (Japan, North America) and Nintendo (Europe). Beginning with Trauma Center: Under the Knife in 2005 for the Nintendo DS, the series released four more entries on the DS and Wii. The gameplay is split between a surgical gameplay ...

  11. Trauma Center: New Blood - Wikipedia

    en.wikipedia.org/wiki/Trauma_Center:_New_Blood

    Gameplay An operation from New Blood, performed by two players in the game's co-op mode; reception of the cooperative mode was praised by critics.. Trauma Center: New Blood is a video game that combines surgical simulation gameplay missions, ranging from story-based to optional challenge missions, with storytelling employing non-interactive visual novel segments using static scenes and voiced ...