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  2. Acanthus (ornament) - Wikipedia

    en.wikipedia.org/wiki/Acanthus_(ornament)

    In architecture, an ornament may be carved into stone or wood to resemble leaves from the Mediterranean species of the Acanthus genus of plants, which have deeply cut leaves with some similarity to those of the thistle and poppy. Both Acanthus mollis and the still more deeply cut Acanthus spinosus have been claimed as the main model, and ...

  3. The simple Christmas ornament tradition that makes the ... - AOL

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  4. Victorian decorative arts - Wikipedia

    en.wikipedia.org/wiki/Victorian_decorative_arts

    Victorian decorative arts refers to the style of decorative arts during the Victorian era. Victorian design is widely viewed as having indulged in a grand excess of ornament. The Victorian era is known for its interpretation and eclectic revival of historic styles mixed with the introduction of Asian and Middle Eastern influences in furniture ...

  5. Mosaic - Wikipedia

    en.wikipedia.org/wiki/Mosaic

    A mosaic is a pattern or image made of small regular or irregular pieces of colored stone, glass or ceramic, held in place by plaster / mortar, and covering a surface. [1] Mosaics are often used as floor and wall decoration, and were particularly popular in the Ancient Roman world. Mosaic today includes not just murals and pavements, but also ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object oriented programming, the factory method pattern is a creational pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object. Factory methods can either be specified in an ...

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it.