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  1. 9416.T - Vision Inc.

    Yahoo Finance

    1,232.00+34.000 (+2.84%)

    at Tue, Jun 4, 2024, 2:15AM EDT - U.S. markets open in 57 minutes

    Delayed Quote

    • Open 1,201.00
    • High 1,246.00
    • Low 1,201.00
    • Prev. Close 1,198.00
    • 52 Wk. High 1,952.00
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    • P/E 19.52
    • Mkt. Cap 59.78B
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  3. Prism (optics) - Wikipedia

    en.wikipedia.org/wiki/Prism_(optics)

    Prism (optics) An optical prism is a transparent optical element with flat, polished surfaces that are designed to refract light. At least one surface must be angled — elements with two parallel surfaces are not prisms. The most familiar type of optical prism is the triangular prism, which has a triangular base and rectangular sides.

  4. Iridescence - Wikipedia

    en.wikipedia.org/wiki/Iridescence

    Iridescence. Iridescence in soap bubbles. Iridescence (also known as goniochromism) is the phenomenon of certain surfaces that appear gradually to change colour as the angle of view or the angle of illumination changes. Iridescence is caused by wave interference of light in microstructures or thin films. Examples of iridescence include soap ...

  5. Aberrations of the eye - Wikipedia

    en.wikipedia.org/wiki/Aberrations_of_the_eye

    Aberrations of the eye. The eye, like any other optical system, suffers from a number of specific optical aberrations. The optical quality of the eye is limited by optical aberrations, diffraction and scatter. [1] Correction of spherocylindrical refractive errors has been possible for nearly two centuries following Airy's development of methods ...

  6. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  7. Distortion (optics) - Wikipedia

    en.wikipedia.org/wiki/Distortion_(optics)

    Distortion (optics) In geometric optics, distortion is a deviation from rectilinear projection; a projection in which straight lines in a scene remain straight in an image. It is a form of optical aberration .

  8. Differential interference contrast microscopy - Wikipedia

    en.wikipedia.org/wiki/Differential_interference...

    Differential interference contrast ( DIC) microscopy, also known as Nomarski interference contrast ( NIC) or Nomarski microscopy, is an optical microscopy technique used to enhance the contrast in unstained, transparent samples. DIC works on the principle of interferometry to gain information about the optical path length of the sample, to see ...

  9. Lenticular printing - Wikipedia

    en.wikipedia.org/wiki/Lenticular_printing

    Lenticular printing is a technology in which lenticular lenses (a technology also used for 3D displays) are used to produce printed images with an illusion of depth, or the ability to change or move as they are viewed from different angles. Examples include flip and animation effects such as winking eyes, and modern advertising graphics whose ...

  10. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. [2] The word stereoscopy derives from Greek στερεός (stereos) 'firm, solid', and σκοπέω (skopeō) 'to look, to see'. [3] [4] Any stereoscopic image is ...

  11. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    AGPL-3.0-or-later [5] Website. www.povray.org. The Persistence of Vision Ray Tracer, most commonly acronymed as POV-Ray, is a cross-platform ray-tracing program that generates images from a text-based scene description. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins for Amiga computers.

  12. Prism adaptation - Wikipedia

    en.wikipedia.org/wiki/Prism_Adaptation

    Prism adaptation. Prism adaptation is a sensory-motor adaptation that occurs after the visual field has been artificially shifted laterally or vertically. It was first introduced by Hermann von Helmholtz in late 19th-century Germany as supportive evidence for his perceptual learning theory (Helmholtz, 1909/1962). [1]