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  2. Non-Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Non-Euclidean_geometry

    Non-Euclidean geometry is an example of a scientific revolution in the history of science, in which mathematicians and scientists changed the way they viewed their subjects. [24] Some geometers called Lobachevsky the " Copernicus of Geometry" due to the revolutionary character of his work.

  3. Matrix (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Matrix_(mathematics)

    In mathematics, a matrix ( pl.: matrices) is a rectangular array or table of numbers, symbols, or expressions, arranged in rows and columns, which is used to represent a mathematical object or property of such an object. For example, is a matrix with two rows and three columns. This is often referred to as a "two by three matrix", a " matrix ...

  4. Girth (geometry) - Wikipedia

    en.wikipedia.org/wiki/Girth_(geometry)

    Girth (geometry) In three-dimensional geometry, the girth of a geometric object, in a certain direction, is the perimeter of its parallel projection in that direction. [1] [2] For instance, the girth of a unit cube in a direction parallel to one of the three coordinate axes is four: it projects to a unit square, which has four as its perimeter.

  5. Image geometry correction - Wikipedia

    en.wikipedia.org/wiki/Image_geometry_correction

    Image Geometry Correction (often referred to as Image Warping) is the process of digitally manipulating image data such that the image’s projection precisely matches a specific projection surface or shape. [1] Image geometry correction compensates for the distortion created by off-axis projector or screen placement or non-flat screen surface ...

  6. Wedge (geometry) - Wikipedia

    en.wikipedia.org/wiki/Wedge_(geometry)

    Properties. A wedge is a polyhedron of a rectangular base, with the faces are two isosceles triangles and two trapezoids that meet at the top of an edge. [1]. A prismatoid is defined as a polyhedron where its vertices lie on two parallel planes, with its lateral faces are triangles, trapezoids, and parallelograms; [2] the wedge is an example of ...

  7. Projective geometry - Wikipedia

    en.wikipedia.org/wiki/Projective_geometry

    Geometry. In mathematics, projective geometry is the study of geometric properties that are invariant with respect to projective transformations. This means that, compared to elementary Euclidean geometry, projective geometry has a different setting, projective space, and a selective set of basic geometric concepts.

  8. Sagitta (geometry) - Wikipedia

    en.wikipedia.org/wiki/Sagitta_(geometry)

    In geometry, the sagitta (sometimes abbreviated as sag [1]) of a circular arc is the distance from the midpoint of the arc to the midpoint of its chord. [2] It is used extensively in architecture when calculating the arc necessary to span a certain height and distance and also in optics where it is used to find the depth of a spherical mirror ...

  9. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    Intersection (geometry) The red dot represents the point at which the two lines intersect. In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines, which either is one ...